Profession: Swordsman (Hit)

There seems to be an error with the skill effect values. I have calculated the level for this profession [Swordsman (Hit)]

based on the skill effect values in the table below. For this I have used my own skill count.

 

Comparing the calculated outcome with my actual profession level shows that they don't match.

 

SkillSkill countCalculated value
Agility260.52
Strength150.60 
Combat Reflexes275 13.75 
Heavy Melee Weapons47 3.29 
Longblades 316 123.24 
Melee Combat87 7.83 
Bravado48 3.36 
Courage269 10.76 
Dexterity175 3.50 
Perception971.94 
Total 168.79

 

RankLevelProgressPoint count
Green191.40%191.40
Angelina Angie (talk) - 14-11-2019 19:45:09
For the effect of attributes you have to multiply them by 20
Hijacker27 (talk) - 14-11-2019 19:45:09

That doesn't seem right. Now the Total calculated value equals to 190.07.

 

I'l expand on the previous tables to include additional info.

(the skill count for both attributes has been multiplied by 20)

 

Skills
SkillSkill effect %Skill countCalculated contributing value
Agility252010.40
Strength430012
Combat Reflexes5275 13.75 
Heavy Melee Weapons747 3.29 
Longblades 39316 123.24 
Melee Combat987 7.83 
Bravado748 3.36 
Courage4269 10.76 
Dexterity2175 3.50 
Perception2971.94 

 

Proffession
RankLevelProgressPoint count
Green191.40%191.40

 

Total Skill effect %Calculated prof (prof point count x total skill effect) Total skill contrib value
 81 155.034 190.07
Angelina Angie (talk) - 14-11-2019 19:45:09
It seems like you're rounding the skill values down, the game takes into account at least 2 decimal spots for skill values as well, that should make up the last 1-2% for you
Hijacker27 (talk) - 14-11-2019 19:45:09

I have used to skill scanner tool to import my skills with decimal values.

The result is much better now and almost a 100% match (there is still a very small but probably neglible difference of ~0.04%).

 

Still, according to the total skill effect it should be 81%.

 

Skills
SkillSkill effect %Skill countCalculated contributing value
Agility2535.6010.71
Strength4344.6013.78
Combat Reflexes5280.8514.04 
Heavy Melee Weapons754.783.83 
Longblades 39351.66137.15 
Melee Combat9103.489.31 
Bravado756.913.98 
Courage4279.1711.17 
Dexterity2178.783.58 
Perception298.651.97 

 

Proffession
RankLevelProgressPoint count
Green29.61%209.61

 

Total Skill effect %Calculated prof (prof point count x total skill effect) Total skill contrib value
 81 169.78 209.53
Angelina Angie (talk) - 14-11-2019 19:45:09

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